#ifndef __FLY_H__
#define __FLY_H__

/*
	-== Introduction ==-

	Fly is an OpenGL Wrapper that's heavily based on OpenFrameworks
	I did it because OF didn't fit my necessities and I didn't
	want to write the functions for my Computer Graphics Course on 
	each exercise.
	Fly includes different classes that'll help me through the course
	and it's a wrapper for the different libraries that we saw on the
	course

	-== Structure ==-

	-fly.h
	-config/flConstants.h
	-config/flSetup.h
	-utils/flUtils.h
	-graphics/flGraphics.h
	-graphics/flObject.h
	-math/flMath.h
	-libraries/other-libraries-being-used

*/

#include "config/flConstants.h"
#include "config/flSetup.h"
#include "utils/flUtils.h"
#include "math/flMath.h"
#include "graphics/flGraphics.h"

#endif __FLY_H__
